Weekly update 21/08/2016

This week I've spent a lot of time re-writing large portions of the game as I didn't think parts of it were clean enough. In parallel I've been continuing to write automated tests for all of the server logic which will make development a lot faster when I get back to feature implementation.

Since builds are not working (again) I don't have any screenshots this week but I know you guys want to see some progress!

This week I have:

  • Written 4,000 lines of new code
  • Removed 1,000 lines of code
  • Written 196 test cases (although not all of them are passing!)


I'm hoping to wrap up the re-factoring and test cases by the middle of next week, so hopefully I will have some more exciting progress to share next week.

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